Typicality: | 0.500 |
Saliency: | 0.408 |
at the player | 8 | transitive-object |
enemy → shoot → projectile | 14 |
enemy → fire → projectile | 5 |
enemy → have → projectile | 5 |
enemy → throw → projectile | 3 |
negative | neutral | positive |
0.434 | 0.483 | 0.082 |
Raw frequency | 27 |
Normalized frequency | 0.408 |
Modifier score | 0.733 |
Perplexity | 149.774 |