enemy CapableOf take turn
Typicality: 0.500
Saliency: 0.559

Facets 3
each side 5 manner
in order to complete certain objectives 5 purpose
to attack each others 4 purpose
Open triples 3
enemy → take → turn 48
enemy → get → turn 9
enemy → have → turn 4
Sentiment analysis
negative neutral positive
0.198 0.717 0.084
Other statistics
Raw frequency 61
Normalized frequency 0.559
Modifier score 0.533
Perplexity 172.722