Typicality: | 0.309 |
Saliency: | 0.343 |
at the start of the fight | 2 | temporal |
enemy → have → much health | 16 |
enemy → have → a lot of health | 3 |
negative | neutral | positive |
0.506 | 0.365 | 0.129 |
Raw frequency | 19 |
Normalized frequency | 0.343 |
Modifier score | 0.500 |
Perplexity | 22.770 |