to the player | 8 | transitive-object |
to the end point | 7 | other |
absolutely | 2 | degree |
enemy → be → closest | 16 |
enemy → be → the closest | 5 |
enemy → be → nearest | 4 |
negative | neutral | positive |
0.214 | 0.648 | 0.138 |
Raw frequency | 25 |
Normalized frequency | 0.394 |
Modifier score | 0.500 |
Perplexity | 241.816 |