| Typicality: | 0.411 |
| Saliency: | 0.378 |
| to physical damage | 6 | cause |
| except at a specific time | 5 | temporal |
| to your attacks | 4 | other |
| enemy → be → invulnerable | 19 |
| enemy → be → impervious | 4 |
| negative | neutral | positive |
| 0.340 | 0.601 | 0.059 |
| Raw frequency | 23 |
| Normalized frequency | 0.378 |
| Modifier score | 0.500 |
| Perplexity | 26.749 |