enemy ReceivesAction dazed
Typicality: 0.198
Saliency: 0.257

Facets 1
after a few hits 2 temporal
Open triples 2
enemy → be → dazed 8
enemy → become → dazed 4
Sentiment analysis
negative neutral positive
0.328 0.611 0.061
Other statistics
Raw frequency 12
Normalized frequency 0.257
Modifier score 0.000
Perplexity 170.675