enemy ReceivesAction difficult to beat
Typicality: 0.408
Saliency: 0.182

Facets 2
very 5 degree
later in the game 2 temporal
Open triples 2
enemy → be difficult to → beat 4
enemy → be tough to → beat 4
Sentiment analysis
negative neutral positive
0.373 0.446 0.181
Other statistics
Raw frequency 8
Normalized frequency 0.182
Modifier score 0.750
Perplexity 40.052