Ascent++
Search
enemy
→
ReceivesAction
→
harder to kill
Typicality:
0.353
Saliency:
0.241
Facets
1
much
3
degree
Open triples
1
enemy → be harder to → kill
11
Sentiment analysis
negative
neutral
positive
0.451
0.466
0.083
Other statistics
Raw frequency
11
Normalized frequency
0.241
Modifier score
0.500
Perplexity
14.910