inside | 4 | location |
as a portcullis gate | 4 | location |
between 2 attacks | 3 | temporal |
enemy → be → trapped | 14 |
enemy → become → trapped | 7 |
negative | neutral | positive |
0.344 | 0.583 | 0.074 |
Raw frequency | 21 |
Normalized frequency | 0.361 |
Modifier score | 0.500 |
Perplexity | 89.150 |