Typicality: | 0.801 |
Saliency: | 1.000 |
in their own software | 8 | manner |
better | 7 | manner |
in the real world | 6 | location |
engineer → solve → problem | 122 |
engineer → solve → the problem | 13 |
engineer → solve → this problem | 7 |
negative | neutral | positive |
0.105 | 0.471 | 0.424 |
Raw frequency | 142 |
Normalized frequency | 1.000 |
Modifier score | 0.880 |
Perplexity | 134.727 |