| Typicality: | 0.311 |
| Saliency: | 0.220 |
| by playing with a computer | 2 | manner |
| engineer → try to solve → problem | 4 |
| engineer → try to find → solution | 3 |
| negative | neutral | positive |
| 0.243 | 0.528 | 0.229 |
| Raw frequency | 7 |
| Normalized frequency | 0.220 |
| Modifier score | 0.400 |
| Perplexity | 35.284 |