| to making a buying decision | 6 | other |
| to players | 2 | transitive-object |
| pretty | 2 | degree |
| engineer → be → closer | 4 |
| engineer → be → closest | 4 |
| engineer → be → close | 3 |
| negative | neutral | positive |
| 0.074 | 0.702 | 0.224 |
| Raw frequency | 11 |
| Normalized frequency | 0.337 |
| Modifier score | 0.600 |
| Perplexity | 350.737 |