entertainment CapableOf bring joy
Typicality: 0.446
Saliency: 0.284

Facets 1
always 3 degree
Open triples 3
entertainment → bring → joy 4
entertainment → be → joy 3
entertainment → give → joy 3
Sentiment analysis
negative neutral positive
0.044 0.084 0.871
Other statistics
Raw frequency 10
Normalized frequency 0.284
Modifier score 1.000
Perplexity 167.287