entertainment CapableOf bring people
Typicality: 0.302
Saliency: 0.327

Facets 2
to church 5 transitive-object
together 4 other
Open triples 3
entertainment → bring → people 6
entertainment → draw → people 3
entertainment → attract → people 3
Sentiment analysis
negative neutral positive
0.112 0.253 0.635
Other statistics
Raw frequency 12
Normalized frequency 0.327
Modifier score 0.500
Perplexity 297.513