entertainment CapableOf involve game
Typicality: 0.440
Saliency: 0.346

Facets 1
generally 2 degree
Open triples 2
entertainment → involve → game 8
entertainment → consist of → game 5
Sentiment analysis
negative neutral positive
0.007 0.415 0.579
Other statistics
Raw frequency 13
Normalized frequency 0.346
Modifier score 0.900
Perplexity 412.360