entertainment CapableOf see disruptive ideas
Typicality: 0.191
Saliency: 0.068

Facets 0
No facets.
Open triples 1
entertainment → see → disruptive ideas 4
Sentiment analysis
negative neutral positive
0.019 0.362 0.619
Other statistics
Raw frequency 4
Normalized frequency 0.068
Modifier score 0.500
Perplexity 280.353