Typicality: | 0.191 |
Saliency: | 0.068 |
along with a few practical examples | 2 | other |
to morals | 2 | other |
entertainment → be → immoral | 4 |
negative | neutral | positive |
0.722 | 0.267 | 0.011 |
Raw frequency | 4 |
Normalized frequency | 0.068 |
Modifier score | 0.500 |
Perplexity | 401.813 |