Typicality: | 0.418 |
Saliency: | 0.599 |
very | 11 | degree |
due to society’s need | 9 | cause |
at this point | 5 | temporal |
entertainment → be → important | 27 |
entertainment → be → vital | 5 |
entertainment → be → essential part | 3 |
entertainment → be → crucial | 3 |
negative | neutral | positive |
0.042 | 0.268 | 0.691 |
Raw frequency | 38 |
Normalized frequency | 0.599 |
Modifier score | 0.500 |
Perplexity | 45.756 |