entertainment HasProperty important
Typicality: 0.418
Saliency: 0.599

Facets 3
very 11 degree
due to society’s need 9 cause
at this point 5 temporal
Open triples 4
entertainment → be → important 27
entertainment → be → vital 5
entertainment → be → essential part 3
entertainment → be → crucial 3
Sentiment analysis
negative neutral positive
0.042 0.268 0.691
Other statistics
Raw frequency 38
Normalized frequency 0.599
Modifier score 0.500
Perplexity 45.756