entertainment ReceivesAction subject to demand
Typicality: 0.522
Saliency: 0.409

Facets 2
frequently 7 temporal
based on two people 2 other
Open triples 2
entertainment → be subject to → demand 9
entertainment → be subject to → availability 8
Sentiment analysis
negative neutral positive
0.231 0.727 0.042
Other statistics
Raw frequency 17
Normalized frequency 0.409
Modifier score 0.800
Perplexity 74.814