Ascent++
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evil
→
HasProperty
→
cool
Typicality:
0.253
Saliency:
0.213
Facets
1
in many games
4
location
Open triples
2
evil → be → cool
4
evil → be → awesome
4
Sentiment analysis
negative
neutral
positive
0.649
0.221
0.130
Other statistics
Raw frequency
8
Normalized frequency
0.213
Modifier score
0.500
Perplexity
94.055