evil HasProperty cool
Typicality: 0.253
Saliency: 0.213

Facets 1
in many games 4 location
Open triples 2
evil → be → cool 4
evil → be → awesome 4
Sentiment analysis
negative neutral positive
0.649 0.221 0.130
Other statistics
Raw frequency 8
Normalized frequency 0.213
Modifier score 0.500
Perplexity 94.055