evil HasProperty easy
Typicality: 0.404
Saliency: 0.262

Facets 2
no longer 6 temporal
to recompense evil 3 purpose
Open triples 1
evil → be → easy 10
Sentiment analysis
negative neutral positive
0.641 0.307 0.052
Other statistics
Raw frequency 10
Normalized frequency 0.262
Modifier score 0.900
Perplexity 78.806