evolution CapableOf create behavior
Typicality: 0.250
Saliency: 0.000

Facets 1
within persons 2 location
Open triples 1
evolution → create → behavior 3
Sentiment analysis
negative neutral positive
0.328 0.554 0.118
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 156.274