Typicality: | 0.324 |
Saliency: | 0.380 |
in the storytelling aspects of games | 24 | other |
in fantasy | 9 | location |
in a gripping way | 7 | manner |
exhibition → immerse → visitor | 37 |
exhibition → immerse → the visitor | 9 |
exhibition → immerse → the viewer | 6 |
exhibition → immerse → the audience | 3 |
negative | neutral | positive |
0.011 | 0.412 | 0.576 |
Raw frequency | 55 |
Normalized frequency | 0.380 |
Modifier score | 0.500 |
Perplexity | 190.435 |