| Typicality: | 0.324 |
| Saliency: | 0.380 |
| in the storytelling aspects of games | 24 | other |
| in fantasy | 9 | location |
| in a gripping way | 7 | manner |
| exhibition → immerse → visitor | 37 |
| exhibition → immerse → the visitor | 9 |
| exhibition → immerse → the viewer | 6 |
| exhibition → immerse → the audience | 3 |
| negative | neutral | positive |
| 0.011 | 0.412 | 0.576 |
| Raw frequency | 55 |
| Normalized frequency | 0.380 |
| Modifier score | 0.500 |
| Perplexity | 190.435 |