| Typicality: | 0.425 |
| Saliency: | 0.410 |
| really | 4 | degree |
| as a commodity | 3 | manner |
| expansion → add to → the game | 11 |
| expansion → expand → the game | 8 |
| negative | neutral | positive |
| 0.085 | 0.468 | 0.447 |
| Raw frequency | 19 |
| Normalized frequency | 0.410 |
| Modifier score | 0.500 |
| Perplexity | 86.567 |