Typicality: | 0.162 |
Saliency: | 0.000 |
vastly | 3 | degree |
in game | 3 | location |
expansion → aim to increase → the content | 3 |
negative | neutral | positive |
0.004 | 0.340 | 0.656 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 96.550 |