Typicality: | 0.301 |
Saliency: | 0.325 |
much | 4 | degree |
for players | 2 | transitive-object |
experience → be → faster | 16 |
experience → be → quicker | 9 |
negative | neutral | positive |
0.027 | 0.186 | 0.788 |
Raw frequency | 25 |
Normalized frequency | 0.325 |
Modifier score | 0.500 |
Perplexity | 438.987 |