| Typicality: | 0.301 |
| Saliency: | 0.325 |
| much | 4 | degree |
| for players | 2 | transitive-object |
| experience → be → faster | 16 |
| experience → be → quicker | 9 |
| negative | neutral | positive |
| 0.027 | 0.186 | 0.788 |
| Raw frequency | 25 |
| Normalized frequency | 0.325 |
| Modifier score | 0.500 |
| Perplexity | 438.987 |