Typicality: | 0.255 |
Saliency: | 0.218 |
as a simulation of human behavior | 3 | other |
experiment → be → absurd | 10 |
experiment → be → ridiculous | 6 |
negative | neutral | positive |
0.700 | 0.218 | 0.082 |
Raw frequency | 16 |
Normalized frequency | 0.218 |
Modifier score | 0.500 |
Perplexity | 453.949 |