Typicality: | 0.361 |
Saliency: | 0.259 |
in the virtual world | 2 | location |
completely | 2 | manner |
eye → focus on → the screen | 7 |
eye → focus on → a computer screen | 6 |
eye → concentrate on → the screen | 3 |
negative | neutral | positive |
0.269 | 0.566 | 0.165 |
Raw frequency | 16 |
Normalized frequency | 0.259 |
Modifier score | 0.500 |
Perplexity | 64.593 |