aspect of
fan)
→
HasA
→
experience
| Typicality: | 0.262 |
| Saliency: | 0.234 |
| in science | 3 | location |
| with community-based games | 3 | other |
| through focus groups | 3 | manner |
| team → have → experience | 8 |
| negative | neutral | positive |
| 0.052 | 0.446 | 0.503 |
| Raw frequency | 8 |
| Normalized frequency | 0.234 |
| Modifier score | 0.500 |
| Perplexity | 160.556 |