| Typicality: | 0.429 |
| Saliency: | 0.320 |
| because of the participants | 3 | cause |
| really | 2 | degree |
| fan → get into → the game | 11 |
| fan → get in → the game | 7 |
| fan → get into → the match | 3 |
| negative | neutral | positive |
| 0.048 | 0.357 | 0.595 |
| Raw frequency | 21 |
| Normalized frequency | 0.320 |
| Modifier score | 0.900 |
| Perplexity | 16.913 |