fan CapableOf spend money
Typicality: 0.555
Saliency: 0.552

Facets 3
on merchandise 11 transitive-object
on the thought of nostalgia 8 cause
in order to interact 7 purpose
Open triples 3
fan → spend → money 75
fan → spend → the money 7
fan → spent → money 4
Sentiment analysis
negative neutral positive
0.258 0.434 0.308
Other statistics
Raw frequency 86
Normalized frequency 0.552
Modifier score 0.714
Perplexity 73.341