Typicality: | 0.454 |
Saliency: | 0.304 |
in predicting outcomes of the game | 9 | temporal |
with trivia | 5 | other |
rigorously | 2 | manner |
fan → test → their knowledge | 19 |
negative | neutral | positive |
0.021 | 0.462 | 0.516 |
Raw frequency | 19 |
Normalized frequency | 0.304 |
Modifier score | 1.000 |
Perplexity | 82.250 |