fan CapableOf use smartphone
Typicality: 0.455
Saliency: 0.328

Facets 3
to engage with the matches 6 purpose
to order drinks 2 purpose
like tablets 2 manner
Open triples 2
fan → use → smartphone 12
fan → use → mobile devices 10
Sentiment analysis
negative neutral positive
0.070 0.553 0.376
Other statistics
Raw frequency 22
Normalized frequency 0.328
Modifier score 0.700
Perplexity 217.205