Typicality: | 0.502 |
Saliency: | 0.415 |
to policies | 10 | other |
always | 5 | degree |
to the quality of the game | 4 | other |
feedback → be → respectful | 33 |
feedback → be received with → respect | 9 |
negative | neutral | positive |
0.063 | 0.450 | 0.487 |
Raw frequency | 42 |
Normalized frequency | 0.415 |
Modifier score | 1.000 |
Perplexity | 159.517 |