fence CapableOf serve to keep player
Typicality: 0.250
Saliency: 0.000

Facets 2
either inside 3 other
functionally 3 manner
Open triples 1
fence → serve to keep → player 3
Sentiment analysis
negative neutral positive
0.070 0.891 0.040
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 345.488