Typicality: | 0.677 |
Saliency: | 1.000 |
for the action | 10 | purpose |
after point | 5 | temporal |
by hitting their opponent | 4 | manner |
fencer → score → point | 20 |
fencer → receive → the point | 10 |
fencer → earn → point | 10 |
fencer → get → point | 5 |
negative | neutral | positive |
0.074 | 0.794 | 0.132 |
Raw frequency | 45 |
Normalized frequency | 1.000 |
Modifier score | 0.500 |
Perplexity | 130.215 |