| by providing game makers | 6 | manner |
| on impact factor | 3 | other |
| definitely | 2 | degree |
| field → have → impact | 8 |
| field → make → impact | 4 |
| negative | neutral | positive |
| 0.046 | 0.422 | 0.532 |
| Raw frequency | 12 |
| Normalized frequency | 0.236 |
| Modifier score | 0.500 |
| Perplexity | 264.251 |