| during -rescue | 4 | temporal |
| simultaneously | 2 | manner |
| during the game | 2 | temporal |
| flare → be → lit | 10 |
| flare → provide → illumination | 3 |
| negative | neutral | positive |
| 0.131 | 0.775 | 0.094 |
| Raw frequency | 13 |
| Normalized frequency | 0.466 |
| Modifier score | 0.500 |
| Perplexity | 240.478 |