Ascent++
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floor
→
IsA
→
the toughest room
Typicality:
0.293
Saliency:
0.101
Facets
2
from the house
5
location
easily
2
manner
Open triples
1
floor → be → the toughest room
5
Sentiment analysis
negative
neutral
positive
0.267
0.659
0.074
Other statistics
Raw frequency
5
Normalized frequency
0.101
Modifier score
0.500
Perplexity
142.973