Typicality: | 0.553 |
Saliency: | 0.331 |
on the gaming floor | 5 | location |
directly | 2 | manner |
floor → be accessed by → stair | 10 |
floor → be reached by → stair | 3 |
floor → be accessed via → stair | 3 |
negative | neutral | positive |
0.034 | 0.849 | 0.116 |
Raw frequency | 16 |
Normalized frequency | 0.331 |
Modifier score | 1.000 |
Perplexity | 31.862 |