Ascent++
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floor
→
ReceivesAction
→
given a shopping area
Typicality:
0.379
Saliency:
0.000
Facets
1
typically
2
degree
Open triples
1
floor → be given → a shopping area
3
Sentiment analysis
negative
neutral
positive
0.047
0.893
0.060
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.900
Perplexity
123.304