throughout the game | 13 | temporal |
always | 10 | degree |
all the time | 8 | temporal |
foot → stay → cool | 141 |
foot → remain → cool | 58 |
foot → be kept → cool | 11 |
foot → keep → cool | 3 |
negative | neutral | positive |
0.012 | 0.293 | 0.695 |
Raw frequency | 213 |
Normalized frequency | 0.783 |
Modifier score | 1.000 |
Perplexity | 128.885 |