Typicality: | 0.351 |
Saliency: | 0.236 |
in order to develop unproven players | 4 | purpose |
founder → create → system | 8 |
founder → build → system | 6 |
founder → set up → system | 3 |
negative | neutral | positive |
0.134 | 0.454 | 0.412 |
Raw frequency | 17 |
Normalized frequency | 0.236 |
Modifier score | 0.500 |
Perplexity | 352.884 |