| Typicality: | 0.306 |
| Saliency: | 0.337 |
| in its decades-long history | 16 | temporal |
| since | 2 | temporal |
| franchise → expanded to encompass → video games | 8 |
| franchise → expanded into → video games | 3 |
| negative | neutral | positive |
| 0.003 | 0.450 | 0.546 |
| Raw frequency | 11 |
| Normalized frequency | 0.337 |
| Modifier score | 0.500 |
| Perplexity | 63.469 |