Ascent++
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frequency
→
CapableOf
→
go to get stronger
Typicality:
0.162
Saliency:
0.000
Facets
1
to get stronger
2
purpose
Open triples
1
frequency → go to get → stronger
3
Sentiment analysis
negative
neutral
positive
0.008
0.204
0.788
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
81.861