Ascent++
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fun
→
CapableOf
→
take backseat
Typicality:
0.250
Saliency:
0.000
Facets
2
for competitive runners
2
purpose
often
2
temporal
Open triples
1
fun → take → backseat
3
Sentiment analysis
negative
neutral
positive
0.158
0.466
0.377
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
123.019