furniture CapableOf avoid damage
Typicality: 0.509
Saliency: 0.227

Facets 2
to the floor 3 transitive-object
to equipment 2 transitive-object
Open triples 2
furniture → avoid → damage 7
furniture → prevent → damage 4
Sentiment analysis
negative neutral positive
0.166 0.698 0.136
Other statistics
Raw frequency 11
Normalized frequency 0.227
Modifier score 1.000
Perplexity 357.138