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furniture
→
CapableOf
→
bring life
Typicality:
0.259
Saliency:
0.227
Facets
1
to a room
8
transitive-object
Open triples
2
furniture → bring → life
7
furniture → add → life
4
Sentiment analysis
negative
neutral
positive
0.005
0.223
0.772
Other statistics
Raw frequency
11
Normalized frequency
0.227
Modifier score
0.500
Perplexity
249.578