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furniture
→
CapableOf
→
get expensive
Typicality:
0.225
Saliency:
0.148
Facets
0
No facets.
Open triples
2
furniture → get → expensive
4
furniture → become → more expensive
3
Sentiment analysis
negative
neutral
positive
0.688
0.278
0.034
Other statistics
Raw frequency
7
Normalized frequency
0.148
Modifier score
0.500
Perplexity
55.450