furniture CapableOf make the look of a room
Typicality: 0.313
Saliency: 0.148

Facets 1
a century ago 2 temporal
Open triples 2
furniture → make → the look of a room 4
furniture → decorate → the room 3
Sentiment analysis
negative neutral positive
0.087 0.585 0.327
Other statistics
Raw frequency 7
Normalized frequency 0.148
Modifier score 0.500
Perplexity 74.484